Repair
(Alteration)

Range:  0
Components:  V, S, M
Duration:  Permanent
Casting Time:  8 rounds
Area of Effect:  Special
Saving Throw:  None

This spell is a heavy-duty version of the 1st-level mend spell. It can repair any non-magical item, completely mend one structural point per level of the wizard, and can fix any magic item the wizard can create. The material component is a complete miniature tool set appropriate to the damage to be repaired. The set must be made of the finest materials and cost no less than 200 gp. If a magic item is being repaired, a special tool set costing one tenth the value of the damaged item, or 2000 gp, whichever is greater, must be used. The item must than save versus magical fire for the spell to work.

